![]() ![]() It was something I always sided out on the draw. Imagine playing it turn two and having your opponent teferi bounce it. ![]() Yuck, auto loss.įire off several hand disruption spells to clear the way for. Rabblemaster / pyromancer / scrapheap, so many better options for a low costed threat.With the recent printing of Sovereign's Bite I think that the Black Burn fringe archetype might actually have enough cards to form a semi-viable deck. The deck is almost Mono Black with a micro-splash for Lightning Bolt (too good to pass) and some SB cards. The deck has a lot more lifegain (16x spells) compared to a typical Burn deck which can let it go longer and trade life against other aggro decks. # Glint-Sleeve Siphoner + Gonti's Machinations fuel each other to generate energy and become basically an evasive Dark Confidant and a 1-mana Helix (which only targets players). # Oona's Prowler - a cheap evasive beater which enables "madness" for Alms of the Vein. # Sign in Blood - draws cards to keep the deck going, triggers Machinations and can finish games as a " Shock" to the face. # Geralf's Messenger - a resilient creature threat with a life-drain EtB ability, basically a much better Keldon Marauders here. # Collective Brutality - does pretty much everything and provides interaction with spell-based combo decks. ![]() ![]() I've played regular Burn for quite a while, so I'd like to comment from that perspective. In principle, the question you need to answer is "why is this better than Boros Burn?" (provided that you care about winning). The main issue with Boros Burn, I think, is that its curve is slightly too high to be consistently fast enough and/or cheat on land more to prevent flooding. ![]()
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